Re: Synchronated Updates
- carling476
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11 years 9 months ago #115888
by carling476
Replied by carling476 on topic Re: Synchronated Updates: now 2012-13
copy the files into launcher team sets folder 14
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11 years 9 months ago #115889
by GTSSoccer
Replied by GTSSoccer on topic Re: Synchronated Updates: now 2012-13
hi again
I did what you told me and the teams are already changed (at least in the Portuguese league)
thank helps
even now, the best way you can edit the teams?
regards,
I did what you told me and the teams are already changed (at least in the Portuguese league)
thank helps
even now, the best way you can edit the teams?
regards,
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- Synchronated
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11 years 9 months ago #115966
by Synchronated
Replied by Synchronated on topic Re: Synchronated Updates: now 2012-13
Using SWOES.
www.swoes.info/editor_downloads/
You ll have to use Pablo Fridlender s editor as well, just the FIX FOREIGN MARKET tool, for your changes to function properly in career mode.
www.swoes.info/editor_downloads/
You ll have to use Pablo Fridlender s editor as well, just the FIX FOREIGN MARKET tool, for your changes to function properly in career mode.
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11 years 7 months ago #116741
by Synchronated
Replied by Synchronated on topic Re: Synchronated Updates: now 2012-13
Hi all.
Just a note that SWOS data files (TEAM.XXX) as bin/hex can now be created directly from my spreadsheets in minimal time. This skips out previously highly time-consuming importing steps. Thanks to zicozico for helping work on this.
What this will mean for the next annual update is
a) it will be much quicker to produce (I may not have had the time to do it the old way this year)
b) player attributes will be 8-15 rather than 0-7 for key skills, just like in the original data (this won t affect gameplay)
c) there will be an extra outfield substitute in each squad, as it s not now necessary to have a reserve goalkeeper (if you actually play all your matches it is impossible to injure the goalkeeper). All 5 subs can be outfield players and I have built the routines to automatically select the best 5 players, with a minimum of one defender, midfielder and attacker, in the correct position order. A reserve goalkeeper will still exist if his reputation merits it
d) it will be a piece of cake to make an expanded version, much simpler than it was this year
What it *may* also mean (but don t hold your breath)
e) a winter transfer update as well as annual update
What would also be great is if people could help with the data (mostly corrections for positions and attributes) for the leagues they re familiar with.
Some attributes may need attention as I can t tend to the whole lot and it s no longer feasible to import them from any of the previous sources.
If anyone has any other ideas for improvements let me know. I will post a data snapshot soon so you can see how the data currently is.
Cheers
Just a note that SWOS data files (TEAM.XXX) as bin/hex can now be created directly from my spreadsheets in minimal time. This skips out previously highly time-consuming importing steps. Thanks to zicozico for helping work on this.
What this will mean for the next annual update is
a) it will be much quicker to produce (I may not have had the time to do it the old way this year)
b) player attributes will be 8-15 rather than 0-7 for key skills, just like in the original data (this won t affect gameplay)
c) there will be an extra outfield substitute in each squad, as it s not now necessary to have a reserve goalkeeper (if you actually play all your matches it is impossible to injure the goalkeeper). All 5 subs can be outfield players and I have built the routines to automatically select the best 5 players, with a minimum of one defender, midfielder and attacker, in the correct position order. A reserve goalkeeper will still exist if his reputation merits it
d) it will be a piece of cake to make an expanded version, much simpler than it was this year
What it *may* also mean (but don t hold your breath)
e) a winter transfer update as well as annual update
What would also be great is if people could help with the data (mostly corrections for positions and attributes) for the leagues they re familiar with.
Some attributes may need attention as I can t tend to the whole lot and it s no longer feasible to import them from any of the previous sources.
If anyone has any other ideas for improvements let me know. I will post a data snapshot soon so you can see how the data currently is.
Cheers
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11 years 7 months ago #116742
by ro32x
Replied by ro32x on topic Re: Synchronated Updates: now 2012-13
great news that this improvement means you re still gonna continue pushing out annual updates
amazin news if the winter update comes into fruition
ps. don t ever give up producing these updates please
amazin news if the winter update comes into fruition
ps. don t ever give up producing these updates please
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11 years 7 months ago - 11 years 7 months ago #116745
by Synchronated
Replied by Synchronated on topic Re: Synchronated Updates: now 2012-13
Thanks, I will try. And if I can t I will pass all methods and spreadsheets to the community/whoever wants them.
In the meantime here is the no-frills file (as it currently stands) to convert editable information into bin/hex (edit: and convert the team info back from hex):
www.mediafire.com/view/?1npsmtrv6yqq18f
All anyone would have to do is enter/paste all the info they wanted into the framework in the Source sheet (having looked up the correct team IDs etc. in the original files for whichever country/league being replaced), then paste the contents of the HexOutput sheet into an unpacked team file using a hex editor (or indeed create a new file, which is just the two-byte header plus however many teams you want). The pasting can be done all in one go in HXD. The output sheet is one complete team per row, in exactly the format SWOS expects in the TEAM files.
There are just test values in there at the moment, and it s 93 teams (TEAM.008) as that is the biggest the file could be (if you want fewer teams, just don t put anything in the later slots and/or don t copy the later team rows out of the output sheet at the end).
Note: stick to the presented structure and the value sets in the Tables tab if you plan to use this as your SWOS editor - inserting rows or columns pretty much anywhere, or any values that aren t in the tables, could break the lookups which govern all the hex conversions, and the thing would then just not work.
In the meantime here is the no-frills file (as it currently stands) to convert editable information into bin/hex (edit: and convert the team info back from hex):
www.mediafire.com/view/?1npsmtrv6yqq18f
All anyone would have to do is enter/paste all the info they wanted into the framework in the Source sheet (having looked up the correct team IDs etc. in the original files for whichever country/league being replaced), then paste the contents of the HexOutput sheet into an unpacked team file using a hex editor (or indeed create a new file, which is just the two-byte header plus however many teams you want). The pasting can be done all in one go in HXD. The output sheet is one complete team per row, in exactly the format SWOS expects in the TEAM files.
There are just test values in there at the moment, and it s 93 teams (TEAM.008) as that is the biggest the file could be (if you want fewer teams, just don t put anything in the later slots and/or don t copy the later team rows out of the output sheet at the end).
Note: stick to the presented structure and the value sets in the Tables tab if you plan to use this as your SWOS editor - inserting rows or columns pretty much anywhere, or any values that aren t in the tables, could break the lookups which govern all the hex conversions, and the thing would then just not work.
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- david7law
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11 years 5 months ago #117638
by david7law
Replied by david7law on topic Re: Synchronated Updates: now 2012-13
Hi guys,
Just joined and attempting to relive my youth with SWOS. I have downloaded the Amiga SWOS total pack and also Sync1213v1.2.zip this though is where I now have no idea. I ve went through the read me files but cannot locate what I m meant to delete and not entirely sure what folder to transfer over and where. Please help
Just joined and attempting to relive my youth with SWOS. I have downloaded the Amiga SWOS total pack and also Sync1213v1.2.zip this though is where I now have no idea. I ve went through the read me files but cannot locate what I m meant to delete and not entirely sure what folder to transfer over and where. Please help
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11 years 5 months ago #117642
by Synchronated
Replied by Synchronated on topic Re: Synchronated Updates: now 2012-13
If you ve got the latest Total Pack the Sync updates are built in, you don t have to replace anything. It should just be in the team/data sets in the menu.
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- david7law
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11 years 5 months ago #117643
by david7law
Replied by david7law on topic Re: Synchronated Updates: now 2012-13
Hi again, I will have a look at it again tonight (when home from work) as not sure if i have done something wrong but looked at teams after loading game and were definitely set to 96/97 leagues and players.
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- david7law
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11 years 5 months ago #117661
by david7law
Replied by david7law on topic Re: Synchronated Updates: now 2012-13
Hi, I must be doing something wrong?! If I click on sensible soccer it gives me the old players 96/97 game. If I click on the Synchronated SWOS option I get the old Amiga screen where it instructs you to enter a disk. Any ideas? I m probably just being stupid
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