EDITING RULES

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4 years 7 months ago - 3 years 9 months ago #141788 by Playaveli
EDITING RULES was created by Playaveli
UPDATE RULES FOR EDITORS






EDITORS: USE SWOS 96/97 LEAGUE STRUCTURE!

SWOS 2020 will be developed to have current league structures, nationalities etc. ASAP, but for now we stick to the original for a solid start and compatibility reasons to real Amiga machines!




Base your team update on this data folder / game exe swsengpp.exe : Download

EDITOR PROGRAMS

DOWNLOADS: SWOES 2.0.3 | SWOES1.3 | AG SWSedt 32bit | AG SWSedt 64bit

SKILL GEN (EXCEL) 9.99 WITH SPECIAL RULES INTEGRATED

DOWNLOAD VERSION 9.991

- Be faithful to original 96/97 data/structure
- Use SWOS 96/97 league structure
- Do NOT change teams per league!

- If league has more teams to date, relegate more teams from finished 18/19 season table!
- If league has less teams to date, exclude more teams from bottom of finished 18/19 league table!


- Starting 11 must have numbers 1-11! No. 1 = goalkeeper!
- Teams MUST have a substitute goalkeeper!
- Maximum count of substitute defenders = 2. Maximum count of substitute attackers = 2
- You MUST use price table! See below!


ATTENTION: SPECIAL UPDATE RULES TO MAINTAIN ORIGINAL GAME BALANCE

Skill range: 0-7

- Maximum skill points possible: 555 (Italy 96/97)
- Maximum total speed points per team: 82 (Italy Barca of 96/97)
- Maximum of 7 players with 4.5 stars or more (Italy 96/97)
- Maximum players with Speed 7 = 8 players per team (Barcelona 96/97)
- Maximum goalkeeper prize = 4.5 M


Deadline to submit team files: 30th October!
Last edit: 3 years 9 months ago by Playaveli.
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4 years 7 months ago - 4 years 7 months ago #141941 by Playaveli
Replied by Playaveli on topic Re: EDITING RULES
FINAL VERSIONS OF:


PRICE TABLE

www.dropbox.com/s/k89qqc89maf9wev/PRICE%...ellenblatt1.pdf?dl=0

Skill Generator (transfermarkt) v9.991

www.dropbox.com/s/b5g2v126rkzo8lp/Skill%...9%20v9.991.xlsm?dl=0

Quick skill generator

www.dropbox.com/s/jt0ibfz2rqwrrt7/Simple...0Generador.xlsm?dl=0


ATTENTION: There are different price tables for each position (GK, D, LB/RB, M, RW/LW, A)


Special Value Correction for aging players (IF YOU DON T USE THE SKILLGENERATOR!)

31 = value x 1.25
32-34 = value x 1.5
35-37 = value x 2
38-39 = value x 2.5
40-50 = value x 3


Example: A player of age 32 has a value of 200 K € on TM is: 200 x 1.5 = 300 K €.
After this check his value in the PRICE TABLE for his position.

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