FLCH (Friendly League Changes History) Rules

World Cup edition


Gatifun & xflea


Team assignment is according to SRN ranking at the moment of the assignment. The lowest SRN player is Player 1 for the assignment, the lowest-but-one player is Player 2 for the assignment, and so on. Each player gets 2 teams for the tournament (pairs of teams are preconfigured for Player 1, Player 2, and so on - see FLCH - team assignments), so eg. in case of Russia 2018 the tournament is for 16 players.


All matches are played in the same configuration as the real-life tournaments (group matches and KO seeds). KO matches are 1 LEG + ET + PEN.


All phases of the tournament have a determined deadline. In the ultimate case where Players do not play their matches within those deadlines, organizers can decide the score based on the number of matches completed by those Players or the activity in seeking their opponents.



In case 2 teams of 1 Player meet in KO (possible in quaterfinals at earliest) the Player chooses to play this KO against one of the organizers (Gatifun or xflea). Then the Player chooses one of his 2 teams he will be playing in that KO and his opponent (Gatifun or xflea) gets the other team. The possible outcomes are:
1. the Player wins = he advances with the team he played
2. the Player loses = he advances with the team his opponent played


If you have any questions regarding the rules, ask Gatifun or xflea in Discord.

We are a SWOS friends network and we play and communicate together. This website got a big activity increase the last weeks (maybe because of the lockdown).

We want to give something back to our Community:

If you have a small business made by yourself or by friends, which got really big problems with that lockdown phase, then tell me (elmichaj in Discord) about it.

I would setup a small article site with images and description about these businesses without any ad stuff.

May be the SWOS with you! 

You can use your custom savedisks with your very own teams for online play with your friends!

You can replace the official savedisk in Amiga SWOS launcher, as long as you upload your savedisk.adf file on some server or got a link to the file from someone else.

ATTENTION: at all times, all the players who enter the same online game have to use exactly the same savedisk - otherwise the game will crash (DES). Always consult with your opponent before the game and make sure you use the same savedisks!


Watch how-to video here:



1. How to use your custom savedisk for online play:


2. How to go back to the official savedisk: