The next big update of SWOS 2020 will finally feature online p2p multiplayer. And not just that... It will revolutionize the SWOS online world. It's utilizing GGPO rollback netcode, to minimize input delay to make it an almost offline playing experience. Beta tests have been very promising, with a connection from UK to Spain having only 0-1 frames of input delay.
Thanks to starwindz who has worked so hard on this. Thanks to thd79 for bringing in his expertise as a consultant during development. We can't wait until all the work is done and it will be show cased during a live stream on twitch.